

One of Godot’s biggest drawbacks is that it’s not the ideal solution for games with complex 3D graphics. So, when wouldn’t you want to use Godot? Why wouldn’t you use Godot?Īlthough Godot is an extremely promising engine, it has its flaws.Īnd while some of them might not be a problem for you, others could have a big impact on whether Godot is right for you or not. Godot is easy to use, easy to pick up and easy to customise as, if you want to see new features in the engine, you can simply create and implement them yourself.īut, while Godot can be very versatile, it might not be the best option for certain types of game.

However, Godot has been used to create many successful and notable games, such as: Since Godot is younger than Unity, it doesn’t have the same track record of well-known games in its portfolio. Godot also has a node-based interface, which makes it accessible even for beginners, that consists of different blocks (nodes and scenes) that you can drag and drop to structure your games in any way you want. What’s more, Godot supports a number of common programming languages for games, such as C++, C#, and GDScript, Godot’s built-in scripting language, which was designed as a combination of two widespread and well-tested languages, Lua and Python.ĭesigned to be easy to pick up, GDScript is as readable as Python but includes features that are beneficial for game development, such as straightforward speed optimization, strict typing, and editor integration.Īnd if you aren’t familiar with programming languages, there’s no need to worry.
#Games made with godot code#
Which, if you’re comfortable with programming, can provide a huge amount of control over your project, as it means every element of your game’s code is accessible. One of the biggest perks of Godot is that it’s open-source. So why might you use Godot instead? Why would you use Godot? You’ve probably already heard of Unity, and you will have definitely played a game that was built with it. Godot, on the other hand, while still a relatively new engine, having been released in 2014, has quickly gained in popularity and now is considered to be the 4th most popular game engine on the market and is a great, beginner-friendly solution for indie games. Unity is probably the most well-known engine in the game development world.įirst released in 2005, it’s become a hugely popular solution for professionals and beginners alike, and has been used to build a huge number of outstanding games on PC, games consoles and mobile platforms.

Over to you, Yuriy… Should you use Unity or Godot for your first game?
#Games made with godot how to#
Which makes understanding the differences between different game engines, and choosing one that’s right for your project, extremely important, particularly if you’re going to spend time and energy learning how to use it.

However, if you’re a beginner, deciding which engine to build your game in can be tricky, as there are many different options available, and each has its own strengths and weaknesses. Such as choosing a game engine, for example. One of the most important decisions you’re likely to make when developing a game is which tools will you use to build it.
